Here is where you will find all the reviews that the JoypadAndMe team have written for the Playstation 3 console. Released in 2006 the Playstation 3 has been a favorite of many a gamer for its impressive collection of exclusive titles as well as its range of innovative titles that gives players of all types a wide range of games to try and enjoy.
Click on the title image or the name of the game to be sent to the full review.
Well here we are another battlefield game but this time it has headed into a different direction. Instead of a normal war-time game, it has switched to a drug war. In my opinion this is a good step mainly because many games franchises never take the risk of changing it up, it’s good to see battlefield took the leap of faith. Danny has been a keen Battlefield player since his article way back when he started with JoypadAndMe on why he switched from Call Of Duty to BattleField. After talking about the Beta for Battlefield Hardline previously on the website, Danny couldn’t wait to try the full game out and give you his thoughts on this step away from the standard Battlefield format.
The story of BEYOND: Two Souls has you playing as a woman called Jodie Holmes (Ellen Page) who is far from ordinary, as she has a strange spectral being attached to her called Aiden. This spirit can help her solve problems, protect her when she’s in danger or just mischievously throw random objects around, as well as assisting Jodie with progressing the story through a unique interaction mechanic. Like Heavy Rain the controls to this experience are not reliant on the usual control pad gymnastics of most action adventure games, making them welcoming to those not familiar with a DualShock3. Instead you are taught fairly early on what can be interacted with as a glowing white orb works as your prompt.
Based on a comic book that no one I know has heard anything about, Blue Estate has very little to do with either the colour blue, or the socio-economic struggles of the housing market. I would say it’s about mafia boss Don Luciano’s prized horse, the titular “Blue Estate”, and the Pulp Fiction-esque kerfuffle that ensues in trying to rescue it, but really, Blue Estate has very little to do with anything other than daft, over the top madness. That’s not to say there isn’t a plot as there is, and it’s silly, but essentially, as with most on-rails shooters, the plot simply exists as a crutch to guide the player from one encounter to the next, whether that be a Korean nightclub, the warehouse of a fast food establishment or a golf course populated by Eastern European goons using grenades as balls.
If you have not played any of the Dragon Age games before, you are thrown into a world full of rich lore, so it may be daunting at first, but you will soon understand and love it. Your character is a survivor of a massive explosion at the Conclave – where the Chantry (similar to our own Church) were acting as mediators for the war between the mages and templars. The explosion left a massive tear in the sky (called the Breach) which leads into the Fade (a kind of dream/nightmare-ish realm where demons and spirits reside). Like with other Bioware games, they keep the cutscenes dynamic via the decision wheel, which pop-up in cutscenes and allow you to choose what to say, and your voiced protagonist will portray what you want.
Dragonball has finally solved the age-old question of how you add original characters and plot and then weave them into the path of a well-trodden storyline. The answer: time-changing shenanigans! Unoriginal? Maybe, but it breathes new life into the series, and poses a number of fascinating “What If?” questions. What if you swapped bodies with Captain Ginyu instead of Goku? What if Hercule wasn’t totally useless…? Summoned by Trunks through the power of Shenron and the Dragonballs to Toki Toki City, you play a silent warrior from one of five races: Human, Saiyan, Namekian, or from the unnamed species that Frieza and Buu belong to (Frieza Race and Buu Race are the names given here).
The introduction is impressive and show cases a lot of the good things about the game. The graphics are nice as is the environment. I enjoyed exploring it and immediately after starting the game it was fun to spend a little while just looking about. There are lots of ways to navigate the world, you can drive, cycle, air glide, swim or grapple hook about. Or, if you invest in a particular development skill tree, which you should immediately and as soon as possible, you can even ride elephants and smash stuff up. Of course if, like me, you’d seen someone riding an elephant in the gameplay and, like me, tried to ride one before investing in that particular skill, you’ll end up on the less friendly side of the elephant smashing.
Originally entering this world as an Easter Egg of sorts in Project Gotham Racing 2, Geometry Wars took on a life all of its own. A Smash-TV inspired twin stick shooter, Geometry Wars channels your inner high schooler, and has you declare War on Geometry. Yeah, suck it Maths! I can’t wait for the next round of Algebra Incursions, or Quadratic Skirmishes. After Bizarre went under, people thought we’d never feel the sweet sensation of massacring shapes to the sounds of thumping techno and the sight of some insane colour explosions ever again. So let’s thank our heroes at Sierra for providing us our latest instalment of rainbow-flavoured delirium. For the uninitiated, the premise is simple: you, the Little Spaceship That Could, must destroy waves of evil geometry that hate you and everything you stand for…
Kratos has been through some rough times. Accidentally murdering his own wife and daughter made him the angry God as who we played through a total of five games. After the climax of God of War III there wasn’t much room for future titles, so it’s prequel time again ala Chains of Olympus, but now with even more of an emotional touch showing Kratos’ soft side, or at least that’s the plan. God of War: Ascension is the prequel of all prequels. The genuine beginning of how Kratos started to despise the God Ares and how he felt knowing the nightmares of his loved ones were in his mind to stay. The story begins when Kratos is being held captive by the sisters of fury, who were born from an ancient war before the Gods and Titans even existed.
Everyone has heard of Gran Turismo. It’s the one driving game that no matter if you like it or not, you have heard about it and how big it is. This is a game that reportedly took 5 years to make. I’ve been playing this game since its release a year ago and hear is my review. Where do you begin, well ill start with probably the most important item in the game, the cars. There are loads of them, at the time of release the developers stated that there were over 1000 cars and you can believe them. One look at the dealership will show a vast array of car manufacturers and in most a nice healthy selection of shiny new cars to purchase. Now a plus for this game is that in some of the manufacturers there are upwards of 20 cars to choose from and a minus for the game is that in others there are as little as 1.
Sparpweed Games Ibb & Obb is a strange yet delightful co-operative puzzle platform game that is both relaxing and infuriating in equal measures. The aim of the game is using gravity and precision to execute jumps in order to beat enemies, collect crystals and make your way to goal at the end of the level. Each of these has two sides with opposing gravitational forces that you can switch between using gates. As you progress new elements are thrown into the equation and you’ll have to use you best ‘fallcrobatics’ (I got that from one of the trophies) to overcome them. Ibb & Obb is delightful if you have a partner to play with. Its co-op is exceptional, and communication is absolutely vital if you are to succeed.
I guess this is one part retro review, one part recent review, as Metal Slug 3 was just re-released for the fifth, maybe sixth time, on the PS4 (along with the PS3 and PSVita). I’ve lost count to be honest. I’m sure Wikipedia has the numbers. All I know is I remember playing through this game a number of times on the PS2, and I loved it back then, but that was about 8-10 years ago, for a game that is now 15 years old, so the question is: Does this hold up? “Oh god yes!” would be my response if I was at the pub, and I wasn’t obliged to explain why I held such a view. But here we are, with you reading my words and wondering why I’m not getting to any form of cohesive point, and instead opting to hold your attention by spinning some elaborate and anticlimactic yarn that’ll culminate with nothing.
Warner Brothers revisit the world of Middle Earth in this new third person open world game, set in the dark corners of Mordor. You play as ranger who has been murdered along with his family by the Black Hand of Sauron. You are resurrected by a mysterious Wraith and become linked together, with the same goal of killing the Black Hand. Its time for you embark on your adventure to destroy Sauron’s army. The game plays like a ‘best of’ the last generation. The combat of the Arkham games. The gathering and outpost liberation of Far Cry. The stealth mechanics and free running of Assassins Creed. The side quests and openness of GTAV. Everything in this game has been done before, but here its entwined and stitched together wonderfully.
It’s that time once again, where fighting game players up and down the land begin to display guttural, primal and violent tendencies, so much so that competitors can often be found disembowelled and lacking vital pieces of their skeleton. If you’re a little bit confused, allow me to alleviate: Mortal Kombat X has finally arrived, and oh my, it is a cacophony of blood, guts, and gore. With so much content on offer, I barely even know where to begin, so I’ll start as the game starts, with the Faction War. Upon first loading the game, you’re given the choice between 5 established Mortal Kombat factions: The Lin Kuei, the Black Dragon, Special Forces, the White Lotus and the Brotherhood of Shadow.
The original MotorStom took a new angle on arcade racing with its diverse vehicle selection and its huge tracks, where you could choose your own path. Its sequel, Pacific Rift, took the action from the desert and canyons to the tropical islands, where the natural forces had shaped the landscape new. Now where going towards the biggest festival in MotorStorm history, to the Apocalypse! /pun. The single player of MotorStorm Apocalypse is, like its predecessors, linked to the big, extreme festival, where all the craziest drivers around the world compete against each other to be the best. Unlike before where you chose only the track and the vehicle, now Evolution Studios is trying to tell a story between the races with dynamic comics
It’s been a long time since I’d played the original Oddworld games staring the Messianic Mudochan Abe but thankfully Munch comes with a Previously in Oddworld that cuts together the FMV from Abe’s Oddysee amd Abe’s Exodus in to the lovely catch up story. I started a new game and the first thing that struck me was how lovely the Intro was, introducing the eponymously lead as an Odd looking amphibious dolphine like creture that can use it’s tail as a foot to hop around on land. The intro is very touching, but what I didn’t expect was that I would be playing as Abe to start off with. Without giving any spoilers you have to meet up with Munch by using fellow Mudochan’s to assist you by using the old Greet and Follow mechanic from the orginal games.
More and more games are making the transition from mobile markets to the console market. There seems to be a demand for smaller, less expensive games that have some good, strong gaming mechanics to them to offset the more expensive triple A titles. Developers Yeah Us have decided to jump in on this market opening and bring their title Pumped BMX+ to the PlayStation platforms. I’ve always been a fan of games such as Tony Hawk, Matt Hoffman and Dave Mirra titles so any BMX or skateboarding game always piques my interest. After seeing the trailer for Pumped BMX+ I had to see what it was like. The obvious comparison that will probably be made initially is that to the Trials games one mobile. I can tell you now that its nothing like them. Yes its a linear track game and you control the bike to make it to the end of each level but that’s where it ends.
Let’s address the elephant in the room first: Q.U.B.E looks like Portal, plays like Portal, and if we’re all being honest, it was likely inspired by Portal. But make no mistake about it, Q.U.B.E aims to be a whole different beast. If Portal is the comedy of puzzlers, Q.U.B.E seems to be the dramatic equivalent. Q.U.B.E’s puzzles involve manipulating different coloured blocks to either traverse the environment or move objects from A to B. Red blocks can form towers of up to 3, 3 yellow blocks can form staircases and blue blocks can launch you across the map. Though simple at first, the game is constantly throwing new concepts at you, yet Q.U.B.E a fantastic job of easing them into the puzzles.
It must be hard being somebody important in the Resident Evil universe, as once you become embroiled in bioterrorism incidents or zombie outbreaks, they seem to follow you around everywhere. A simple walk to the shops can turn into a fight for survival, or a family visit can inexplicably morph into a sudden mutation extravaganza. Or maybe this happens… At a TerraSave conference with Moira Burton, daughter of series favourite Barry Burton, Claire Redfield is basically loving life and being appreciative of the fact she isn’t involved in another horrible freak show of bioterrorism, experimentation and all-round abject horror…
I think there’s something funny in the water cooler at the offices of Volition, because games like Saints Row don’t come from the minds of anyone rational; they come from the minds of loonies. Maybe their offices are attached to an actual insane asylum, and the inmates enter the premises unattended to create their own vision. It would explain the visible shift you can see the series take during its progression, as the crazies begin to infiltrate the production team. A title that was born out of a potential DLC idea, Volition expanded the idea and created the sequel to SR3. Ashley takes a look at the madcap world that you take on in the sandbox extravaganza that is Saints Row 4!
In 2013. Yacht Club Games, a recently formed studio helmed by a fellow named Sean Velasco, had a hankering to make a game in a similar vein to Mega Man and Duck Tales, as one tends to do. Of course, making games is a serious expenditure, one that Yacht Club needed some help with. Taking to Kickstarter on March 17, 2013 to announce their very first game, Shovel Knight, Yacht Club were inundated with funding from a variety of sources and by the time the campaign ended, their $75,000 goal was smashed and the final total reached over $300,000. Fast forward through some unfortunate delays, an eventual PC release and the announcement of free DLC updates in the future, we arrive at today: Shovel Knight is finally here on Xbox One, PS4, PS3 and Vita.
Our favorite raccoon thief is at it again. After having spent almost a decade in hiatus, Sly Cooper, alongside his friends, is back for more sneaky stealing, crazy platforming and colorful graphics . With its PS3 debut and new developer Sanzaru Games, it has a lot to show for itself. Did the break do good or has the train left our oldie on the station? Thieves in Time picks right up where Sly 3 left off. The gang has dispensed as Sly faked amnesia to his love interest, Carmelita. As they live their life happily as a couple, Sly grows tired of this somewhat boring life. He needs the excitement of a heist. And when Bentley discovers that pages from Sly’s family legacy, the Thievius Raccoonus, are slowly disappearing, thus erasing his ancestors’ achievements and tips for future generations.
Namco Bandai introduces its long running arcade style fighter to the free to play system in this PS3 exclusive. The question is, how will this affect the game and will you be able to play it without dropping a penny? Can they implement free to play system sensibly or will it just be a shallow cash cow? Revolution takes Tekken back to basics, far, far away from the recent (and excellent I might add!) Tag Tournament 2. It’s essentially an online, one on one Tekken game that runs on a token system. These tokens are used to play the various modes. You have 2 for arcade and 5 for online. Arcade tokens recharge every hour, online every thirty minutes. As you can imagine with free to play, you can buy packs of tokens that have a onetime use, but allow you bypass the time constraints.
Naughty Dog’s hotly anticipated step away from Nathan Drake is finally here. On board the hype train from the very beginning. Can one of the most eagerly awaited titles of this generation, be the PS3 swan-song that we have all be craving? Or will it fall victim to being over enthusiastically praised by every corner of the industry? I’ll get started with the obvious question; does it live up to all the hype, praise and ten out of tens? To put it simply, yes. And then some. This is hands down the best game I have played in the last few years. Maybe even the best of this generation. A technical marvel that portrays a dismal and quite frankly horrifying look into a future that is highly believable.
This is a difficult review to write. The beauty of the Unfinished Swan is the beauty of the unknown. To write a review for a game which celebrates discovery with minimal instruction, which contains many surprises and clever reveals, without spoiling it is a challenge. This review is not a long one. You should enter this game with no previous knowledge to get the best experience. The game is presented as a story you might read your child before sending them to bed, with all the charm and warmth a bedtime story brings. The main character is a young boy called Monroe who is pursuing a swan that has been brought to life from one of his mother’s unfinished paintings.
Sony has had many a memorable characters in its almost 20 year long journey. Seeing the success of other mixed mascot brawlers, they have decided to try their luck. Their first contact with water is no drowning experience, but they have still some learning to do before they’re able to swim. Forget PSASBR’s arcade mode. The only purpose of it being there is to make an excuse for the battles, but the developer could have put a little more thought into it. Every character of the 20 iconic Playstation character roster has a rival, which equals 10 rival stories. Some of the rivals are actually quite interesting for example the two juggernauts Kratos vs. Sweeth Tooth.
Ratchet & Clank: Into the Nexus (known as Nexus in Europe) is suppose to be an epilogue to the Future trilogy. It certainly does have a bit of flashbacks and membering previous events, but on the whole, you don’t need to have played the previous games to understand or enjoy the story. The game starts with a bang. Ratchet and Clank need to escort a notorious villain, Vendra Prog, to custody. After a brief tutorial, things go south for Ratchet as Vendra’s brother Neflin comes guns-blazing to the rescue. From there starts the chase to catch the siblings and bring them to justice, learn about their devious plan and, yet again, save the whole universe from utter destruction.
Valiant Hearts: The Great War was revealed only a few weeks ago at E3 and too much surprise released pretty quickly. It’s the fourth game to use the UbiArt Framework engine (after Rayman Origins/Legends and Child of Light) and the second to be developed by Ubisoft Montpellier. When you think of puzzle adventure games, the last place you’d expect to be thrown into would be that of the First World War. A bloody, gritty and quite frankly horrific period that in other games would have you spend the entire time behind a rifle, playing as a clichéd ‘hero’, murdering very realistic enemies controlled by mouthy 12 year olds, who are plaguing you every five seconds. Not with Valiant Hearts.
Wonderbook: Book of Spells is the first in a new line of exclusive IP from Sony using the AR features of the Playstation Eye in a novel new way. It is Sony’s brave attempt to get all the bookworms away from their Kindles while at the same time dragging all the gamers away from their controllers and read books. It remains to be seen if this literary gateway drug has been successful, however. Created in partnership, and with much fanfare at E3, with Public Schoolboy fantasy No 1, J. K. Rowling, Wonderbook is an interactive augmented reality experience centred around a Witch’s catalogue of spells and links to the newly created Pottermore franchise.
When Guardians Of The Galaxy was announced as the latest outing in then Marvel film franchise I have to admit I had to take a moment to find out who this band of galactic misfits where. They are by no means the most well-known of the Marvel characters that could have been chosen and so I was initially skeptical as I’m sure many others were. Add to this Zen’s announcement that they were launching a pinball table based on the film and I was wondering if this would appeal to the masses. Without giving away any spoilers for the film I can say that any fears you have for a more unfamiliar set of characters to most being a major release need to be allayed. The film is amazing. It’s every bit as good as the other films out there and can hold its head up high. Can the Pinball table claim the same thing?
I had not heard anything about this title when it came to us for review so I was interested to see just what this PSN title would have in store for me. It didn’t take me long to find out! The storyline is ‘loosely’ based around the premiss that doomsday has hit while you were passed out during what looks like a Halloween party at university. You need to find your girlfriend that has been captured but you also find that in order not to become one of the zombie masses that now roam about, you need to consume the Zombeer beverage that can be found everywhere around campus. In doing so you must complete certain tasks such as opening locked doors and finding certain pieces of equipment. Ok, that’s the standard part of the review and it was hard to even write that. What are my thoughts on Zombeer, well…….