Marvel’s anti-hero, the “Merc with a Mouth”, Deadpool finally gets his own game that he has desired for so long. Can developer, High Moon Studios, behind the newer Transformers -games make justice to Deadpool’s awesomeness, or will it be laid to rest into the grave with the other licensed superhero games?
Whether you know him or not, Deadpool is one of Marvel’s more humorous characters who constantly breaks the 4th wall with his audience. The game starts when Deadpool gets the script for his own videogame. Unhappy with the end product, he goes on a journey to make his own game (SCREW THE SCRIPT!) and finding himself in a twisted, hilarious hack’n’slash game that shines with its dialogue and variety, but tumbles on some basic game design problems.
The dialogue in Deadpool is hilarious. Whether it’s him cracking jokes and insulting you, the player, yelling at enemies while slicing and dicing them, or talking to his voices in his head. The dialogue and the overall story will keep you engaged into the game, to see the next catchline Deadpool has up his sleeve. Luckily, if you don’t know the character or his companions, the game will give you a bit insight on each character’s bio, so you aren’t completely left in the dark.
He does however swear a lot and some of the stuff he makes fun of might just not suit with everybody’s mind eg. making females just sex objects and other sensible topics, but personally I loved the dialogue from start to finish, eagerly waiting for the next moment of laughter. But it also might say something about my personality…
Deadpool is an hack’slash game with occasional platforming. You have a bunch of weapons including your signature katanas and pistols, a shotgun, a futuristic ray gun, big hammers etc. Each weapons has its own skillset with different combos and special attacks that not only look cool, but will totally obliterate enemies into tiny pieces. Have to say though, starting out, it felt a little dull mashing the buttons and killing everything in your sight, but after you upgrade your weapons with DP points that are obtained from levels and fallen enemies, you will start loving the carnage that these weapons can do.
The enemies are basic from grunts to slightly better, armored grunts and some big grunts that take a lot of damage. You need to think what strategy, better said weapon, works with which enemy, but it can become a bit repetitive after fighting wave after wave after wave, when you just want to progress the story further. Sometimes the enemy AI can also be very stupid. They freeze on the spot, making it easier for you to kill them or sometimes they will never even show up, thus resulting in you reloading the last checkpoint. This is especially noticeable in the challenge maps, where time is short and you need to swipe all the enemies to progress.
Another think is the camera, which has sometimes a hard time following you through tight tunnels where enemies lurk. It tries to keep up with the action, but it often turns away leaving you helpless on the enemies attacks. And there a lot of tunnels in this game. It’s very linear. You have some moments where you have the chance of fighting in big, open areas leaving you space to retreat to safety, if necessarily, but the locations are rather dull with not much life or effort put into them.
That’s where the games craziness shines bringing you variety from all over the place. From hack’n slash it turns into a sidescroller, an 8-bit game or an on-rails shooter. You can go from sewers to the jungle or to a floating city above the skies. The pace of the game is great.
Though, the game isn’t a movie tie-in, which means High Moon should have had enough time to polish the game, but sadly they didn’t. The game has many minor pop-ups and texture loads, that don’t break the game, but are an annoyance.
One thing I still need to mention is the big difficulty spike towards the end of the game. For the record, I played it on hard, but I can imagine that many will find it also frustrating. It was a cheap trick by High Moon to extend the game with exaggerating amounts of enemies. The game has a good 7 to 10 hours of gameplay depending on skill level. Even though a large amount of the time went into waiting for Deadpool’s every line in certain interactions, and there are A LOT of those too. After finishing the game, it doesn’t have much replay value aside from relistening to the dialogue, which will still be funny or trying out the previously mentioned challenge maps.
Overall the fact of you liking this game comes down to your sense of humour. If Deadpool’s profanities and sometimes outright insulting dialogue doesn’t bother you and you like a good hack’n’slash, basically a filler game before the next big hit, I recommend it, but you should wait for the price to drop or go for a rental.
Reviewed by @karbaasi92