Broken age started life back in 2012 as a Kickstarter project under the name Double Fine Adventure. With an initial development goal of $400,000 it soon smashed that by hitting £3.45 million with 87,000 backers. Broken age became the largest crowdfunded video game project at the time and also proved that crowd funding was a viable way for developers to fund their games and help their ideas and creations come to fruition. It showed that not only was their interest out there for a game still in early development but there was also the people and the funds to back the project. Many indie developers have now taken the crowd funding sites to help with their development and marketing costs with varying results.
Our Australian team mate Julius took some time to check out Broken Age just in time for it to come out in this months PlayStation Plus titles.
Click on the link below to read his thoughts on Broken Age