In 2013. Yacht Club Games, a recently formed studio helmed by a fellow named Sean Velasco, had a hankering to make a game in a similar vein to Mega Man and Duck Tales, as one tends to do. Of course, making games is a serious expenditure, one that Yacht Club needed some help with. Taking to Kickstarter on March 17, 2013 to announce their very first game, Shovel Knight, Yacht Club were inundated with funding from a variety of sources and by the time the campaign ended, their $75,000 goal was smashed and the final total reached over $300,000. Fast forward through some unfortunate delays, an eventual PC release and the announcement of free DLC updates in the future, we arrive at today: Shovel Knight is finally here on Xbox One and PS4.
Ashley breaks out his indie gaming brain and takes to Shovel Knight with rabid frenzy to see if Yacht Club’s title was worth the Kickstarter funding and hype.